Building Worlds, Elevating Teams.

Art. Hovakimyan
An architect working on a draft with a pencil and ruler
An architect working on a draft with a pencil and ruler
person using laptop
person using laptop

About me

Game Development Expert, leading teams for over 10 years. Managed high-performance teams of up to 40 professionals, specializing in game architecture, performance optimization, multiplayer systems, and cross-platform development. Skilled in C#, C++, Unity, and Unreal Engine. Adept at mentoring, streamlining workflows, and driving technical innovation to align with business goals.

Experience

CTO / Tech Director

Funky Monkey

2021 — 2025

Led the architecture and development of an MMORPG and three other games, integrating Web3 features for enhanced player engagement. Optimized Unity performance and scalability for a broad player base. Oversaw live operations, blockchain integration, and new game development.

Head of Development / Tech Director

Gousan Games

2019 — 2021

Led development at Gousan Games, managing teams, optimizing workflows, and overseeing technical strategy. Focused on performance, multiplayer, and cross-platform development while ensuring efficient production and mentoring developers.

Team Lead / Workshop Lead

Multiple studios

2013 — 2019

Gained extensive experience across Rhino Games, Playgendary, and Tumo, evolving from developer to lead. Built scalable game architectures, optimized performance, and mentored teams. Contributed to hit mobile titles, refined workflows, and explored Web3 integrations while driving innovation in game development.

Languages

  • English

  • Russian

  • Armenian

● AI Integration ● Web3 & Blockchain
● Multiplayer ● Photon ● VR/AR ● Metaverse
● Unity ● Unreal Engine ● C# ● C++
● Game Architecture ● Code Reviews ● Optimization
● FPS Boost ● Memory Management ● Multithreading
● Spaghetti Cleanup ● Load Reduction ● DOTS
● Feature Validation ● Technical Audits
● Pipeline Analysis ● Crisis Management
● Team Growth ● Talent Evaluation ● Roadmapping
● Problem-Solving ● Mentorship ● Game Design

Skills

Awards and Nominations

  • Devgamm 2024 (nominee)

  • GGJ 2019

  • Nasa Space Apps 2018

  • European Nice awards 2017

  • Open Games Armenia 2016

Games I worked on

I've worked on games from across genres, from MMORPGs and match-3 puzzles to Web3 integrations, VR experiences, and fast-paced shooters. My versatility ensures scalable, high-quality solutions across platforms.

50m+

downloads

My professional collaborations